Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 155 days ago
13 / 10 / 3
K / D / A
44.4%
Kill participation
751.6
Damage / min
19,040g
436.9 gold / min
33
4 placed · 10 cleared
323
7.4 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
3
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat粑粑很忙#bbb
Zac · Top
2 / 9 / 8
27.8% KP
7,169
5% share
11,093g
136 CS · 3.1/m
srysrymb#asd
Ekko · Jungle
13 / 11 / 10
63.9% KP
40,783
28.6% share
20,037g
277 CS · 6.4/m
Davemon#NA1
Qiyana · Mid
13 / 10 / 3
44.4% KP
32,756
23% share
19,040g
323 CS · 7.4/m
spam tab#123
Smolder · ADC
7 / 5 / 15
61.1% KP
52,635
36.9% share
26,479g
548 CS · 12.6/m
Kibo#Supp
Karma · Support
1 / 8 / 19
55.6% KP
9,123
6.4% share
11,244g
22 CS · 0.5/m
Red side
Victorysnarkyy#krule
Jayce · Top
11 / 3 / 12
53.5% KP
61,774
30.4% share
20,686g
338 CS · 7.8/m
Haru De Wanai#NA1
Graves · Jungle
13 / 7 / 12
58.1% KP
43,110
21.2% share
22,000g
355 CS · 8.1/m
Ahj#Tiff
Aurora · Mid
7 / 11 / 18
58.1% KP
40,489
19.9% share
15,867g
220 CS · 5/m
twenty1#4rsu
Yunara · ADC
9 / 6 / 13
51.2% KP
35,335
17.4% share
21,892g
308 CS · 7.1/m
Érk#1616
Neeko · Support
3 / 9 / 23
60.5% KP
22,740
11.2% share
13,722g
64 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
