Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 154 days ago
12 / 5 / 5
K / D / A
60.7%
Kill participation
854.4
Damage / min
12,838g
466 gold / min
22
12 placed · 1 cleared
140
5.1 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvery toxic mid#NA1
Ryze · Top
4 / 6 / 9
38.2% KP
23,268
22.9% share
11,092g
199 CS · 7.2/m
Wx JmEkko#pwdl
Jarvan IV · Jungle
12 / 5 / 13
73.5% KP
26,444
26% share
16,238g
233 CS · 8.5/m
サスケ#NA2
Riven · Mid
13 / 5 / 3
47.1% KP
24,576
24.2% share
15,933g
213 CS · 7.7/m
Yureizen#ttv
Lux · ADC
5 / 5 / 9
41.2% KP
21,687
21.3% share
10,305g
144 CS · 5.2/m
Kufi#Kufi
Soraka · Support
0 / 7 / 17
50% KP
5,676
5.6% share
7,404g
26 CS · 0.9/m
Red side
DefeatMunchyPunchyLOL#TTV1
Darius · Top
3 / 9 / 5
28.6% KP
12,934
13.3% share
9,876g
200 CS · 7.3/m
Clarity#413
Udyr · Jungle
5 / 6 / 5
35.7% KP
17,008
17.6% share
12,141g
183 CS · 6.6/m
Davemon#NA1
Pyke · Mid
12 / 5 / 5
60.7% KP
23,538
24.3% share
12,838g
140 CS · 5.1/m
GLIDE GLIDE#SMURF
Ezreal · ADC
6 / 7 / 6
42.9% KP
19,368
20% share
11,618g
182 CS · 6.6/m
Erick Dota#Erick
Zoe · Support
2 / 7 / 13
53.6% KP
24,058
24.8% share
10,094g
50 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
