Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 154 days ago
11 / 3 / 7
K / D / A
52.9%
Kill participation
948.6
Damage / min
14,442g
615 gold / min
21
8 placed · 4 cleared
237
10.1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHyperton#goat
Kennen · Top
5 / 3 / 5
29.4% KP
20,685
25.7% share
11,997g
218 CS · 9.3/m
Jana#NA22
Shaco · Jungle
6 / 3 / 9
44.1% KP
10,026
12.4% share
10,867g
194 CS · 8.3/m
Davemon#NA1
Riven · Mid
11 / 3 / 7
52.9% KP
22,277
27.6% share
14,442g
237 CS · 10.1/m
Aydo#Aydo
Jinx · ADC
10 / 3 / 6
47.1% KP
18,725
23.2% share
13,429g
198 CS · 8.4/m
JESUS IS LORD#J316
Braum · Support
2 / 2 / 18
58.8% KP
8,922
11.1% share
7,951g
25 CS · 1.1/m
Red side
Defeatnotgoodenough#1048
Gangplank · Top
7 / 9 / 0
53.8% KP
22,964
40% share
11,350g
173 CS · 7.4/m
i博弈#adc
Master Yi · Jungle
1 / 5 / 1
15.4% KP
4,153
7.2% share
9,206g
177 CS · 7.5/m
Jester Floyds#NA1
Fizz · Mid
1 / 6 / 3
30.8% KP
13,716
23.9% share
8,750g
175 CS · 7.5/m
Dabongs#07FA
Ashe · ADC
3 / 7 / 2
38.5% KP
12,989
22.6% share
9,710g
193 CS · 8.2/m
Chaos#PC69
Leona · Support
1 / 7 / 2
23.1% KP
3,638
6.3% share
5,995g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
