Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 154 days ago
13 / 2 / 12
K / D / A
75.8%
Kill participation
885.4
Damage / min
12,103g
439.6 gold / min
25
12 placed · 1 cleared
116
4.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJbear#2005
Sion · Top
1 / 3 / 6
46.7% KP
16,509
20% share
9,569g
213 CS · 7.7/m
play better#na2
Lee Sin · Jungle
0 / 8 / 10
66.7% KP
10,771
13% share
9,189g
180 CS · 6.5/m
Hatsune Neeko#NA1
Neeko · Mid
5 / 4 / 3
53.3% KP
16,778
20.3% share
10,658g
195 CS · 7.1/m
H0rny Girl#HOTTY
Seraphine · ADC
7 / 8 / 5
80% KP
28,494
34.5% share
12,314g
183 CS · 6.6/m
SkillfulLi#NA1
Maokai · Support
2 / 10 / 10
80% KP
10,017
12.1% share
7,939g
53 CS · 1.9/m
Red side
VictoryTC porsche#NA1
Ambessa · Top
5 / 1 / 2
21.2% KP
20,035
17.6% share
10,354g
239 CS · 8.7/m
翻斗花园第一野区突破手牛爷爷#喊我一声爷
Fiddlesticks · Jungle
4 / 3 / 14
54.5% KP
23,955
21% share
11,968g
220 CS · 8/m
Davemon#NA1
Pyke · Mid
13 / 2 / 12
75.8% KP
24,377
21.4% share
12,103g
116 CS · 4.2/m
Baddoss#NA1
Senna · ADC
11 / 3 / 16
81.8% KP
37,567
33% share
15,412g
211 CS · 7.7/m
Boostburg#YT1
Braum · Support
0 / 6 / 21
63.6% KP
7,900
6.9% share
7,528g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
