Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 154 days ago
14 / 3 / 4
K / D / A
52.9%
Kill participation
728.1
Damage / min
11,963g
501.2 gold / min
11
3 placed · 2 cleared
124
5.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatllawliet780#NA1
Jayce · Top
10 / 5 / 7
68% KP
26,020
34.1% share
12,859g
218 CS · 9.1/m
thiktrollmauni#tien
Jarvan IV · Jungle
4 / 8 / 12
64% KP
8,610
11.3% share
8,528g
118 CS · 4.9/m
Vanity#Doll
Taliyah · Mid
2 / 7 / 15
68% KP
16,799
22% share
7,792g
149 CS · 6.2/m
你哥 IN PARIS#NIGEL
Jhin · ADC
5 / 7 / 7
48% KP
11,878
15.5% share
8,905g
145 CS · 6.1/m
Boostburg#YT1
Blitzcrank · Support
4 / 7 / 12
64% KP
13,106
17.2% share
7,197g
29 CS · 1.2/m
Red side
VictoryDillzif#NA2
Cassiopeia · Top
1 / 8 / 4
14.7% KP
8,153
10% share
8,451g
171 CS · 7.2/m
Nocturnall#Jesus
Quinn · Jungle
4 / 4 / 13
50% KP
16,752
20.6% share
11,674g
175 CS · 7.3/m
Davemon#NA1
Pyke · Mid
14 / 3 / 4
52.9% KP
17,378
21.4% share
11,963g
124 CS · 5.2/m
HATE SELF#993
Twitch · ADC
13 / 6 / 9
64.7% KP
26,802
33% share
14,152g
161 CS · 6.7/m
WTL Coach Yarg#FREAK
Seraphine · Support
2 / 4 / 15
50% KP
12,212
15% share
8,699g
42 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
