Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 153 days ago
4 / 5 / 2
K / D / A
27.3%
Kill participation
410.1
Damage / min
8,782g
374.5 gold / min
13
8 placed · 1 cleared
185
7.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV AoJune#CN1
Irelia · Top
8 / 5 / 5
44.8% KP
21,729
28.7% share
14,113g
240 CS · 10.2/m
Phay Phay#545
Hecarim · Jungle
11 / 4 / 5
55.2% KP
17,800
23.5% share
13,715g
209 CS · 8.9/m
TinFoilSlayer#NA1
Syndra · Mid
4 / 1 / 4
27.6% KP
17,595
23.2% share
10,767g
220 CS · 9.4/m
Astros#1357
Jinx · ADC
5 / 6 / 9
48.3% KP
12,666
16.7% share
10,611g
154 CS · 6.6/m
MageBot#SCALE
Nami · Support
1 / 6 / 13
48.3% KP
5,977
7.9% share
6,952g
15 CS · 0.6/m
Red side
DefeatConstabulations#NA1
Darius · Top
3 / 8 / 1
18.2% KP
12,147
18.1% share
8,070g
175 CS · 7.5/m
ShadowThrash#NA1
Kha'Zix · Jungle
8 / 6 / 5
59.1% KP
18,126
27% share
10,009g
144 CS · 6.1/m
Davemon#NA1
Ekko · Mid
4 / 5 / 2
27.3% KP
9,618
14.3% share
8,782g
185 CS · 7.9/m
Chad#Crabb
Draven · ADC
7 / 5 / 6
59.1% KP
20,723
30.9% share
12,376g
209 CS · 8.9/m
unknownfang#NA1
Nautilus · Support
0 / 6 / 12
54.5% KP
6,486
9.7% share
5,787g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
