Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 153 days ago
7 / 8 / 3
K / D / A
71.4%
Kill participation
648.9
Damage / min
11,673g
402.1 gold / min
25
10 placed · 1 cleared
145
5 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynotgoodenough#1048
Rumble · Top
7 / 2 / 14
58.3% KP
38,399
30.1% share
13,630g
237 CS · 8.2/m
Ilovewhales#BEAST
Kindred · Jungle
8 / 2 / 8
44.4% KP
20,641
16.2% share
13,917g
205 CS · 7.1/m
Hunter#Cass
Cassiopeia · Mid
14 / 5 / 8
61.1% KP
39,233
30.8% share
16,032g
223 CS · 7.7/m
Layer#NA 2
Smolder · ADC
6 / 2 / 16
61.1% KP
21,666
17% share
13,037g
212 CS · 7.3/m
Ben 10#Danny
Thresh · Support
1 / 3 / 20
58.3% KP
7,619
6% share
8,950g
32 CS · 1.1/m
Red side
Defeatcollectingsalt#NA1
Vladimir · Top
4 / 6 / 6
71.4% KP
31,017
36.4% share
13,226g
249 CS · 8.6/m
REGENT THRAGG#WEN
Udyr · Jungle
1 / 5 / 1
14.3% KP
9,571
11.2% share
11,397g
266 CS · 9.2/m
Davemon#NA1
Pyke · Mid
7 / 8 / 3
71.4% KP
18,841
22.1% share
11,673g
145 CS · 5/m
Doji#0816
Zeri · ADC
2 / 7 / 5
50% KP
20,191
23.7% share
13,799g
267 CS · 9.2/m
Pian Zi#0106
Nautilus · Support
0 / 10 / 5
35.7% KP
5,586
6.6% share
7,002g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
