Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 153 days ago
6 / 9 / 4
K / D / A
35.7%
Kill participation
677.4
Damage / min
13,217g
443.5 gold / min
26
11 placed · 1 cleared
210
7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAvoh#Ellie
Camille · Top
6 / 4 / 6
31.6% KP
23,197
16.7% share
13,779g
238 CS · 8/m
Sovereign#NA0
Graves · Jungle
16 / 6 / 4
52.6% KP
32,065
23.1% share
19,225g
288 CS · 9.7/m
Ivan#Maddy
Vladimir · Mid
5 / 7 / 11
42.1% KP
27,907
20.1% share
13,140g
229 CS · 7.7/m
Keyboardist Sona#Atlan
Zyra · ADC
6 / 2 / 6
31.6% KP
31,700
22.8% share
14,419g
234 CS · 7.9/m
TwTv Restless#TTV
Vel'Koz · Support
5 / 9 / 9
36.8% KP
24,197
17.4% share
11,154g
36 CS · 1.2/m
Red side
DefeatDavemon#NA1
Riven · Top
6 / 9 / 4
35.7% KP
20,186
20.1% share
13,217g
210 CS · 7/m
Infinitude#NA1
Naafiri · Jungle
6 / 8 / 7
46.4% KP
19,310
19.2% share
11,839g
209 CS · 7/m
Gio Monster#derq
Ekko · Mid
6 / 9 / 8
50% KP
30,496
30.3% share
12,544g
243 CS · 8.2/m
Jurassiq#NA1
Lucian · ADC
9 / 9 / 1
35.7% KP
22,049
21.9% share
14,013g
258 CS · 8.7/m
LeePaPa#NA1
Nami · Support
1 / 3 / 15
57.1% KP
8,502
8.5% share
8,540g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
