Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 153 days ago
8 / 7 / 0
K / D / A
47.1%
Kill participation
559.3
Damage / min
14,784g
517.5 gold / min
18
8 placed · 3 cleared
223
7.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHyperton#goat
Kennen · Top
10 / 2 / 8
52.9% KP
32,343
29.3% share
13,681g
230 CS · 8.1/m
Viable#NA2
Vi · Jungle
3 / 5 / 11
41.2% KP
15,028
13.6% share
10,916g
178 CS · 6.2/m
caomeieeer#NA1
Aurora · Mid
9 / 3 / 8
50% KP
32,643
29.6% share
15,099g
293 CS · 10.3/m
Aydo#Aydo
Twitch · ADC
12 / 4 / 5
50% KP
25,347
23% share
14,676g
181 CS · 6.3/m
Kyuki#NA1
Milio · Support
0 / 3 / 17
50% KP
4,936
4.5% share
7,853g
25 CS · 0.9/m
Red side
Defeatkappaluigi#fkwme
Draven · Top
1 / 8 / 2
17.6% KP
19,611
27.8% share
12,283g
254 CS · 8.9/m
Tsyrac#NA1
Ekko · Jungle
2 / 5 / 5
41.2% KP
12,745
18.1% share
9,422g
154 CS · 5.4/m
Davemon#NA1
Riven · Mid
8 / 7 / 0
47.1% KP
15,976
22.6% share
14,784g
223 CS · 7.8/m
NinjaSenpai#LoL
Varus · ADC
5 / 9 / 5
58.8% KP
15,791
22.4% share
12,922g
197 CS · 6.9/m
Gargoylez#goyle
Nami · Support
1 / 5 / 9
58.8% KP
6,465
9.2% share
7,655g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
