Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 138 days ago
9 / 2 / 12
K / D / A
63.6%
Kill participation
905.7
Damage / min
12,194g
450.2 gold / min
17
5 placed · 2 cleared
144
5.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory겨 울#KR01
Kennen · Top
5 / 4 / 9
42.4% KP
32,104
30.9% share
11,252g
198 CS · 7.3/m
Full Clear#NA2
Wukong · Jungle
12 / 1 / 8
60.6% KP
19,466
18.7% share
14,288g
203 CS · 7.5/m
Davemon#NA1
Pyke · Mid
9 / 2 / 12
63.6% KP
24,529
23.6% share
12,194g
144 CS · 5.3/m
uav#rank1
Vayne · ADC
6 / 4 / 7
39.4% KP
19,106
18.4% share
12,800g
206 CS · 7.6/m
JT sup#s14
Nautilus · Support
1 / 4 / 15
48.5% KP
8,657
8.3% share
7,954g
34 CS · 1.3/m
Red side
DefeatZeStar#NA01
Nasus · Top
3 / 6 / 3
40% KP
12,895
17.6% share
10,270g
179 CS · 6.6/m
Daddy Stallion#NA1
Kha'Zix · Jungle
6 / 5 / 3
60% KP
17,267
23.6% share
12,750g
194 CS · 7.2/m
Kodak Black#UK1
Brand · Mid
3 / 9 / 1
26.7% KP
23,571
32.2% share
8,549g
154 CS · 5.7/m
Omi#Brooo
Kai'Sa · ADC
1 / 6 / 3
26.7% KP
13,969
19.1% share
11,246g
245 CS · 9/m
p00p00head#69420
Rakan · Support
2 / 7 / 4
40% KP
5,587
7.6% share
7,326g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
