Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 138 days ago
3 / 3 / 6
K / D / A
36%
Kill participation
503.7
Damage / min
10,616g
420.4 gold / min
15
4 placed · 2 cleared
221
8.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryQuickslice#1554
Gwen · Top
3 / 3 / 1
16% KP
10,592
15% share
10,381g
209 CS · 8.3/m
想把你吃掉OuO#0609
Graves · Jungle
11 / 3 / 2
52% KP
16,838
23.9% share
14,192g
229 CS · 9.1/m
Davemon#NA1
Qiyana · Mid
3 / 3 / 6
36% KP
12,719
18% share
10,616g
221 CS · 8.8/m
EzBeenReal#DT1
Kog'Maw · ADC
7 / 5 / 6
52% KP
22,822
32.3% share
13,105g
228 CS · 9/m
Zenden#zzz
Nami · Support
1 / 3 / 15
64% KP
7,585
10.8% share
8,331g
35 CS · 1.4/m
Red side
DefeatRuss T Sprinkler#RUSS
Xin Zhao · Top
4 / 6 / 1
29.4% KP
14,583
20.1% share
8,882g
182 CS · 7.2/m
Gio#venti
Nidalee · Jungle
5 / 5 / 7
70.6% KP
12,923
17.8% share
11,020g
172 CS · 6.8/m
Titan Dweevil#00000
Brand · Mid
1 / 4 / 7
47.1% KP
18,221
25.2% share
8,576g
191 CS · 7.6/m
sonaluvr9#love
Ezreal · ADC
5 / 4 / 2
41.2% KP
21,290
29.4% share
11,399g
229 CS · 9.1/m
Nukez#Pixel
Nautilus · Support
2 / 6 / 8
58.8% KP
5,425
7.5% share
6,684g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
