Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 137 days ago
15 / 5 / 6
K / D / A
50%
Kill participation
1,335.5
Damage / min
19,073g
482.3 gold / min
30
7 placed · 6 cleared
314
7.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAlways Against 9#NA1
Yasuo · Top
8 / 6 / 8
50% KP
34,339
18.9% share
18,291g
335 CS · 8.5/m
Worldline#JP3
Graves · Jungle
11 / 6 / 5
50% KP
28,647
15.8% share
18,057g
310 CS · 7.8/m
Tyler#CATS
Galio · Mid
1 / 11 / 12
40.6% KP
22,147
12.2% share
11,051g
180 CS · 4.6/m
Avano#Usurp
Vladimir · ADC
3 / 11 / 15
56.3% KP
49,364
27.2% share
15,263g
266 CS · 6.7/m
rewinz#sexy
Senna · Support
9 / 8 / 19
87.5% KP
46,796
25.8% share
15,870g
69 CS · 1.7/m
Red side
VictoryMroflix#NA1
Aatrox · Top
5 / 7 / 11
38.1% KP
29,315
16.2% share
13,966g
232 CS · 5.9/m
ti bouj#bouj
Gragas · Jungle
13 / 5 / 14
64.3% KP
36,178
20% share
19,768g
275 CS · 7/m
Davemon#NA1
Qiyana · Mid
15 / 5 / 6
50% KP
52,819
29.2% share
19,073g
314 CS · 7.9/m
Potluck#swag
Zeri · ADC
8 / 10 / 14
52.4% KP
49,958
27.6% share
21,815g
354 CS · 9/m
unagi#hiro
Seraphine · Support
1 / 5 / 26
64.3% KP
12,782
7.1% share
11,840g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
