Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 136 days ago
10 / 6 / 6
K / D / A
59.3%
Kill participation
1,274.4
Damage / min
16,872g
470.2 gold / min
32
6 placed · 11 cleared
248
6.9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPoopSwag69#l33t
Yone · Top
5 / 7 / 3
29.6% KP
35,108
21.5% share
13,630g
229 CS · 6.4/m
Colby#owo
Nocturne · Jungle
8 / 2 / 9
63% KP
28,126
17.2% share
16,122g
265 CS · 7.4/m
Davemon#NA1
Qiyana · Mid
10 / 6 / 6
59.3% KP
45,729
28% share
16,872g
248 CS · 6.9/m
Skyy#NA11
Hwei · ADC
1 / 4 / 8
33.3% KP
28,322
17.3% share
13,949g
280 CS · 7.8/m
Maxim#SLEEP
Zoe · Support
3 / 6 / 10
48.1% KP
26,291
16.1% share
10,474g
46 CS · 1.3/m
Red side
VictorySakiro#Shv
Ambessa · Top
3 / 7 / 6
36% KP
23,857
20.4% share
12,336g
237 CS · 6.6/m
Vambient#twtv
Rek'Sai · Jungle
10 / 5 / 10
80% KP
23,417
20.1% share
17,467g
254 CS · 7.1/m
AnaIyseRéelle#UFBG
Orianna · Mid
1 / 4 / 8
36% KP
15,265
13.1% share
12,542g
283 CS · 7.9/m
PhyMini#NA1
Viktor · ADC
7 / 5 / 10
68% KP
39,763
34.1% share
17,235g
299 CS · 8.3/m
SoulCelcius#NA1
Nidalee · Support
4 / 6 / 14
72% KP
14,382
12.3% share
11,403g
56 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
