Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 136 days ago
10 / 7 / 5
K / D / A
57.7%
Kill participation
801.2
Damage / min
17,344g
508.9 gold / min
26
12 placed · 1 cleared
274
8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathi im alphonse#NA1
Gangplank · Top
1 / 5 / 3
15.4% KP
19,566
17.6% share
11,276g
222 CS · 6.5/m
東海帝皇#NA2
Graves · Jungle
2 / 7 / 8
38.5% KP
17,966
16.2% share
13,111g
264 CS · 7.7/m
XiaoLaoBanToilet#CN1
Ekko · Mid
10 / 6 / 4
53.8% KP
33,944
30.6% share
15,275g
260 CS · 7.6/m
Davemon#NA1
Riven · ADC
10 / 7 / 5
57.7% KP
27,307
24.6% share
17,344g
274 CS · 8/m
Tyr#8071
Bard · Support
3 / 4 / 15
69.2% KP
12,316
11.1% share
10,168g
32 CS · 0.9/m
Red side
VictoryTy G#Teemo
Teemo · Top
6 / 2 / 7
44.8% KP
36,469
25.8% share
16,493g
311 CS · 9.1/m
goth babe#NA1
Diana · Jungle
10 / 3 / 5
51.7% KP
26,753
18.9% share
16,642g
248 CS · 7.3/m
Mirage#XLOL
Qiyana · Mid
8 / 6 / 2
34.5% KP
30,399
21.5% share
14,361g
227 CS · 6.7/m
delv#0001
Zyra · ADC
1 / 7 / 13
48.3% KP
32,970
23.3% share
13,027g
233 CS · 6.8/m
ghost motel#na2
Sona · Support
4 / 8 / 14
62.1% KP
14,983
10.6% share
11,491g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
