Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 136 days ago
14 / 6 / 5
K / D / A
48.7%
Kill participation
943.7
Damage / min
18,120g
571.9 gold / min
23
12 placed · 0 cleared
278
8.8 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTy G#Teemo
Teemo · Top
6 / 3 / 3
42.9% KP
38,352
31.1% share
14,030g
276 CS · 8.7/m
hard to stop#one
Lee Sin · Jungle
3 / 10 / 3
28.6% KP
15,899
12.9% share
11,682g
200 CS · 6.3/m
Kaine#inq
Zed · Mid
10 / 6 / 1
52.4% KP
36,352
29.5% share
17,336g
260 CS · 8.2/m
Chicken LittIe#NA1
Kog'Maw · ADC
2 / 11 / 5
33.3% KP
24,961
20.3% share
12,589g
249 CS · 7.9/m
Tyr#8071
Pyke · Support
0 / 9 / 6
28.6% KP
7,605
6.2% share
7,751g
55 CS · 1.7/m
Red side
Victoryhi im alphonse#NA1
Gangplank · Top
5 / 6 / 11
41% KP
19,123
18.2% share
11,948g
196 CS · 6.2/m
JUGKlNG#NA3
Ekko · Jungle
11 / 1 / 7
46.2% KP
21,018
20% share
17,186g
265 CS · 8.4/m
Davemon#NA1
Riven · Mid
14 / 6 / 5
48.7% KP
29,901
28.4% share
18,120g
278 CS · 8.8/m
oHurley#NA1
Tristana · ADC
6 / 6 / 6
30.8% KP
20,814
19.8% share
15,203g
265 CS · 8.4/m
ghost motel#na2
Sona · Support
3 / 3 / 29
82.1% KP
14,454
13.7% share
11,768g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
