Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 135 days ago
9 / 6 / 10
K / D / A
48.7%
Kill participation
409.6
Damage / min
11,648g
368.4 gold / min
99
37 placed · 6 cleared
28
0.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRhaastie#fan
Riven · Top
11 / 6 / 4
48.4% KP
26,822
24.9% share
16,572g
277 CS · 8.8/m
Zagreus#wins
Jayce · Jungle
4 / 10 / 4
25.8% KP
15,512
14.4% share
12,837g
205 CS · 6.5/m
mrbleetoe#ryann
Vladimir · Mid
4 / 9 / 8
38.7% KP
22,706
21.1% share
13,109g
270 CS · 8.5/m
secret of us#993
Lux · ADC
6 / 5 / 4
32.3% KP
17,363
16.1% share
14,474g
277 CS · 8.8/m
Erick Dota#Erick
Zoe · Support
6 / 9 / 10
51.6% KP
25,220
23.4% share
11,166g
54 CS · 1.7/m
Red side
Victoryconcept of x#NA1
Sion · Top
3 / 4 / 7
25.6% KP
20,706
16.9% share
13,630g
302 CS · 9.6/m
sry#99999
Talon · Jungle
19 / 3 / 2
53.8% KP
28,771
23.5% share
20,268g
286 CS · 9/m
savor#pomme
Malzahar · Mid
3 / 9 / 14
43.6% KP
38,845
31.8% share
17,933g
292 CS · 9.2/m
Bert#LNR
Seraphine · ADC
5 / 9 / 8
33.3% KP
20,920
17.1% share
14,585g
260 CS · 8.2/m
Davemon#NA1
Pyke · Support
9 / 6 / 10
48.7% KP
12,951
10.6% share
11,648g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
