Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 135 days ago
13 / 4 / 8
K / D / A
48.8%
Kill participation
923.7
Damage / min
12,277g
538.9 gold / min
18
9 placed · 1 cleared
150
6.6 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat2wfrevdxsc#NA1
Heimerdinger · Top
2 / 6 / 1
12.5% KP
17,746
22.9% share
7,237g
150 CS · 6.6/m
White Canyon#Ken
Lee Sin · Jungle
8 / 8 / 4
50% KP
11,120
14.4% share
10,373g
122 CS · 5.4/m
little boss#rrr
Aatrox · Mid
4 / 9 / 7
45.8% KP
15,633
20.2% share
8,471g
144 CS · 6.3/m
Vladd Kazzel#LAN
Caitlyn · ADC
10 / 10 / 5
62.5% KP
22,380
28.9% share
11,611g
136 CS · 6/m
bountyxd#777
Lux · Support
0 / 10 / 13
54.2% KP
10,543
13.6% share
6,639g
19 CS · 0.8/m
Red side
VictoryHypha#ADC
Gangplank · Top
3 / 3 / 10
30.2% KP
10,160
11% share
10,900g
159 CS · 7/m
RoseThorn#Rose
Graves · Jungle
14 / 3 / 14
65.1% KP
30,453
33% share
15,222g
214 CS · 9.4/m
Davemon#NA1
Ekko · Mid
13 / 4 / 8
48.8% KP
21,045
22.8% share
12,277g
150 CS · 6.6/m
Tyler#CATS
Senna · ADC
12 / 8 / 16
65.1% KP
21,257
23% share
11,982g
104 CS · 4.6/m
Stevenator#546
Nautilus · Support
1 / 7 / 26
62.8% KP
9,433
10.2% share
8,156g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
