Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 135 days ago
1 / 7 / 10
K / D / A
52.4%
Kill participation
322.7
Damage / min
7,376g
273 gold / min
52
25 placed · 4 cleared
28
1 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWynncraftian#BayB
Yasuo · Top
6 / 9 / 3
42.9% KP
16,307
19.6% share
11,197g
215 CS · 8/m
delv#0001
Graves · Jungle
5 / 5 / 7
57.1% KP
19,189
23.1% share
13,744g
224 CS · 8.3/m
Skyy#NA11
Mel · Mid
7 / 5 / 5
57.1% KP
24,531
29.6% share
12,448g
238 CS · 8.8/m
UdyrIsABotLaner#Inter
Cho'Gath · ADC
2 / 6 / 8
47.6% KP
14,243
17.2% share
9,457g
159 CS · 5.9/m
Davemon#NA1
Blitzcrank · Support
1 / 7 / 10
52.4% KP
8,719
10.5% share
7,376g
28 CS · 1/m
Red side
Victorysry#99999
Master Yi · Top
7 / 3 / 5
37.5% KP
14,552
16.9% share
12,354g
235 CS · 8.7/m
White Canyon#Ken
Jarvan IV · Jungle
8 / 4 / 17
78.1% KP
17,089
19.9% share
15,161g
214 CS · 7.9/m
KATAWOLFF S16#11111
Katarina · Mid
11 / 6 / 8
59.4% KP
22,947
26.7% share
12,018g
169 CS · 6.3/m
Twisted Bow#imp
Seraphine · ADC
4 / 4 / 18
68.8% KP
17,899
20.8% share
11,581g
172 CS · 6.4/m
Cidez#NA1
Senna · Support
2 / 4 / 20
68.8% KP
13,533
15.7% share
8,845g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
