Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 133 days ago
14 / 6 / 16
K / D / A
69.8%
Kill participation
1,146.1
Damage / min
17,118g
490 gold / min
18
4 placed · 4 cleared
183
5.2 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDay By Day#2003
Annie · Top
6 / 8 / 17
53.5% KP
64,475
31.8% share
14,599g
245 CS · 7/m
SHAC0PIUM#NA1
Shaco · Jungle
14 / 8 / 12
60.5% KP
44,287
21.8% share
18,525g
224 CS · 6.4/m
Davemon#NA1
Pyke · Mid
14 / 6 / 16
69.8% KP
40,037
19.7% share
17,118g
183 CS · 5.2/m
Teddy#gap
Jhin · ADC
9 / 3 / 15
55.8% KP
36,794
18.1% share
17,127g
298 CS · 8.5/m
Good Boi#twtv
Sona · Support
0 / 7 / 32
74.4% KP
17,473
8.6% share
11,480g
49 CS · 1.4/m
Red side
Defeatsdzmcd#1020
Sion · Top
3 / 9 / 12
46.9% KP
18,111
14.6% share
14,707g
255 CS · 7.3/m
blame the jungle#YIKES
Rek'Sai · Jungle
8 / 8 / 10
56.3% KP
21,952
17.7% share
15,799g
235 CS · 6.7/m
Nitros#NA1
Swain · Mid
10 / 9 / 10
62.5% KP
40,437
32.7% share
15,931g
249 CS · 7.1/m
Eviion28#NA1
Senna · ADC
9 / 7 / 14
71.9% KP
28,323
22.9% share
16,419g
235 CS · 6.7/m
Isles#000
Skarner · Support
2 / 10 / 11
40.6% KP
14,915
12.1% share
9,550g
57 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
