Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 133 days ago
16 / 2 / 2
K / D / A
43.9%
Kill participation
651.5
Damage / min
13,634g
520.1 gold / min
20
11 placed · 1 cleared
172
6.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMechRat#NA1
Rumble · Top
5 / 9 / 6
52.4% KP
18,833
18.6% share
9,565g
150 CS · 5.7/m
Walter Mitty#SHH
Shyvana · Jungle
6 / 7 / 5
52.4% KP
22,895
22.6% share
11,840g
204 CS · 7.8/m
Flay Mígnon#2298
Twisted Fate · Mid
4 / 10 / 7
52.4% KP
23,047
22.7% share
10,056g
154 CS · 5.9/m
TWTV BMFXLOL#bad
Caitlyn · ADC
4 / 6 / 2
28.6% KP
18,441
18.2% share
11,399g
192 CS · 7.3/m
Kirazono#gamer
Zoe · Support
2 / 9 / 8
47.6% KP
18,223
18% share
8,144g
28 CS · 1.1/m
Red side
Victoryatmost#lol
Irelia · Top
13 / 4 / 8
51.2% KP
29,442
27.2% share
16,918g
245 CS · 9.3/m
Dimitrylol#Y2K06
Kindred · Jungle
3 / 6 / 14
41.5% KP
21,421
19.8% share
11,879g
180 CS · 6.9/m
Davemon#NA1
Pyke · Mid
16 / 2 / 2
43.9% KP
17,081
15.8% share
13,634g
172 CS · 6.6/m
Shogo#Shog
Senna · ADC
9 / 4 / 18
65.9% KP
29,998
27.7% share
16,605g
195 CS · 7.4/m
BigBang TDragon#Bloo
Nautilus · Support
0 / 5 / 17
41.5% KP
10,285
9.5% share
7,581g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
