Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 133 days ago
6 / 5 / 8
K / D / A
53.8%
Kill participation
842.3
Damage / min
10,938g
405.6 gold / min
32
12 placed · 2 cleared
170
6.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDavemon#NA1
Qiyana · Top
6 / 5 / 8
53.8% KP
22,715
22.2% share
10,938g
170 CS · 6.3/m
Espion#NA1
Rumble · Jungle
7 / 9 / 6
50% KP
23,449
22.9% share
12,103g
185 CS · 6.9/m
Magnificano#Galio
Galio · Mid
4 / 8 / 10
53.8% KP
22,742
22.2% share
10,059g
194 CS · 7.2/m
InoriB#2005
Jhin · ADC
5 / 8 / 11
61.5% KP
18,196
17.8% share
12,046g
190 CS · 7/m
Dino From Arcane#Jinx
Swain · Support
4 / 9 / 13
65.4% KP
15,261
14.9% share
9,051g
21 CS · 0.8/m
Red side
VictoryZven#S16XD
Varus · Top
2 / 5 / 6
20.5% KP
17,494
14.8% share
9,863g
207 CS · 7.7/m
kbt#ily
Xin Zhao · Jungle
10 / 5 / 16
66.7% KP
29,725
25.2% share
13,456g
173 CS · 6.4/m
little boss#rrr
Sylas · Mid
17 / 5 / 10
69.2% KP
34,728
29.4% share
16,312g
198 CS · 7.3/m
Lidds#NA1
Ashe · ADC
5 / 7 / 11
41% KP
21,966
18.6% share
13,847g
196 CS · 7.3/m
Dad Wonder#NA2
Seraphine · Support
5 / 4 / 18
59% KP
14,153
12% share
10,309g
69 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
