Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 133 days ago
15 / 2 / 6
K / D / A
63.6%
Kill participation
1,366.2
Damage / min
16,019g
575.9 gold / min
20
6 placed · 3 cleared
230
8.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsavor#pomme
Renekton · Top
5 / 6 / 0
31.3% KP
19,007
21.6% share
10,313g
221 CS · 7.9/m
FinleyFionaBabli#NA1
Jarvan IV · Jungle
3 / 7 / 6
56.3% KP
13,179
15% share
11,637g
189 CS · 6.8/m
goonbug#fuyu
Corki · Mid
3 / 9 / 0
18.8% KP
17,319
19.7% share
11,557g
232 CS · 8.3/m
Gpdz#NA1
Vel'Koz · ADC
3 / 6 / 6
56.3% KP
26,030
29.6% share
10,666g
212 CS · 7.6/m
Emilia In Paris#oui
Seraphine · Support
2 / 5 / 7
56.3% KP
12,495
14.2% share
7,979g
42 CS · 1.5/m
Red side
Victoryreze#00002
Pantheon · Top
1 / 6 / 5
18.2% KP
21,459
20.6% share
9,781g
196 CS · 7/m
Vel Style #NA1
Warwick · Jungle
10 / 3 / 2
36.4% KP
9,978
9.6% share
13,835g
203 CS · 7.3/m
Davemon#NA1
Sylas · Mid
15 / 2 / 6
63.6% KP
38,002
36.6% share
16,019g
230 CS · 8.3/m
Tomo#0999
Lucian · ADC
7 / 3 / 6
39.4% KP
17,846
17.2% share
15,238g
274 CS · 9.9/m
Rapo#3205
Bard · Support
0 / 2 / 22
66.7% KP
16,660
16% share
9,995g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
