Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 132 days ago
10 / 10 / 4
K / D / A
60.9%
Kill participation
1,005.9
Damage / min
13,643g
479.8 gold / min
16
4 placed · 3 cleared
182
6.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChabunHage#NA2
Talon · Top
11 / 6 / 4
34.9% KP
21,517
19.3% share
14,508g
248 CS · 8.7/m
040402#NA1
Ivern · Jungle
3 / 2 / 20
53.5% KP
11,376
10.2% share
11,936g
154 CS · 5.4/m
Tomo#0999
Smolder · Mid
10 / 5 / 6
37.2% KP
35,081
31.5% share
15,192g
271 CS · 9.5/m
Popryling#NA1
Xerath · ADC
16 / 4 / 10
60.5% KP
33,855
30.4% share
16,971g
209 CS · 7.4/m
FinleyFionaBabli#NA1
Nautilus · Support
3 / 6 / 14
39.5% KP
9,637
8.6% share
9,002g
25 CS · 0.9/m
Red side
Defeat4EVR#jay
Malphite · Top
3 / 8 / 4
30.4% KP
18,574
19.9% share
9,693g
212 CS · 7.5/m
DEADLIGHTS#I T
Karthus · Jungle
3 / 9 / 8
47.8% KP
22,002
23.6% share
10,808g
210 CS · 7.4/m
Davemon#NA1
Qiyana · Mid
10 / 10 / 4
60.9% KP
28,601
30.7% share
13,643g
182 CS · 6.4/m
TTV Honkslol#HONKS
Corki · ADC
5 / 10 / 5
43.5% KP
12,134
13% share
12,317g
199 CS · 7/m
Breezyyy#NA1
Bard · Support
2 / 6 / 14
69.6% KP
11,928
12.8% share
8,799g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
