Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 132 days ago
10 / 2 / 10
K / D / A
58.8%
Kill participation
950
Damage / min
11,732g
458.3 gold / min
15
5 placed · 2 cleared
139
5.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIzie#NA1
Varus · Top
6 / 6 / 7
38.2% KP
27,358
24% share
12,646g
223 CS · 8.7/m
Artemisa#TBTE
Lee Sin · Jungle
11 / 2 / 7
52.9% KP
18,523
16.2% share
13,718g
216 CS · 8.4/m
Davemon#NA1
Pyke · Mid
10 / 2 / 10
58.8% KP
24,319
21.3% share
11,732g
139 CS · 5.4/m
Bobby#PX7
Cassiopeia · ADC
7 / 7 / 4
32.4% KP
38,114
33.4% share
13,148g
197 CS · 7.7/m
Sus#013
Milio · Support
0 / 5 / 16
47.1% KP
5,816
5.1% share
7,773g
22 CS · 0.9/m
Red side
Defeat992 and a foid#neet
Jayce · Top
4 / 6 / 3
31.8% KP
16,230
18.3% share
9,745g
173 CS · 6.8/m
Niran#pup
Sion · Jungle
6 / 6 / 6
54.5% KP
16,133
18.2% share
10,784g
155 CS · 6.1/m
Lizano Enjoyer#NA1
Viktor · Mid
0 / 10 / 2
9.1% KP
19,744
22.3% share
7,153g
166 CS · 6.5/m
remedy#zdd
Brand · ADC
9 / 5 / 5
63.6% KP
22,474
25.4% share
10,354g
171 CS · 6.7/m
NuzziG#NA1
Skarner · Support
3 / 7 / 13
72.7% KP
14,068
15.9% share
8,831g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
