Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 131 days ago
12 / 5 / 6
K / D / A
58.1%
Kill participation
1,007.4
Damage / min
16,849g
556.1 gold / min
23
4 placed · 5 cleared
242
8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMirage#XLOL
LeBlanc · Top
4 / 7 / 5
36% KP
16,332
19.5% share
11,671g
248 CS · 8.2/m
DieR#Based
Lee Sin · Jungle
7 / 8 / 6
52% KP
18,950
22.6% share
12,033g
179 CS · 5.9/m
Lucien Lachance#0303
Ahri · Mid
3 / 3 / 5
32% KP
14,119
16.8% share
13,790g
279 CS · 9.2/m
angycroc#클로버
Corki · ADC
4 / 6 / 8
48% KP
22,276
26.5% share
14,958g
249 CS · 8.2/m
Zawale#nice
Pyke · Support
7 / 7 / 10
68% KP
12,264
14.6% share
10,962g
25 CS · 0.8/m
Red side
VictoryYureizen#ttv
Lissandra · Top
3 / 8 / 12
48.4% KP
17,361
17.5% share
11,390g
205 CS · 6.8/m
Pato#keke
Nocturne · Jungle
5 / 2 / 10
48.4% KP
13,211
13.3% share
13,864g
253 CS · 8.3/m
Davemon#NA1
Qiyana · Mid
12 / 5 / 6
58.1% KP
30,523
30.8% share
16,849g
242 CS · 8/m
Teddy#gap
Kai'Sa · ADC
7 / 5 / 11
58.1% KP
25,186
25.4% share
15,523g
202 CS · 6.7/m
TheComus#NA1
Bard · Support
4 / 5 / 13
54.8% KP
12,977
13.1% share
9,749g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
