Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 131 days ago
18 / 5 / 5
K / D / A
76.7%
Kill participation
690.9
Damage / min
12,080g
468.2 gold / min
23
8 placed · 3 cleared
109
4.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTy G#Teemo
Teemo · Top
4 / 5 / 4
25.8% KP
23,137
22.2% share
10,985g
197 CS · 7.6/m
Bengal Emperor#AAZ
Kayn · Jungle
8 / 7 / 4
38.7% KP
13,029
12.5% share
11,354g
184 CS · 7.1/m
Samikin#uwu
Viktor · Mid
5 / 8 / 4
29% KP
24,128
23.2% share
10,728g
197 CS · 7.6/m
Infernodan#Dan
Sivir · ADC
6 / 3 / 11
54.8% KP
22,566
21.7% share
14,053g
228 CS · 8.8/m
IAteASheep#NA1
Skarner · Support
8 / 7 / 15
74.2% KP
21,209
20.4% share
11,121g
24 CS · 0.9/m
Red side
DefeatMr Unchained#NA1
Pantheon · Top
3 / 2 / 8
36.7% KP
10,253
14% share
11,455g
195 CS · 7.6/m
kisno#NA1
Jarvan IV · Jungle
6 / 6 / 12
60% KP
16,596
22.7% share
11,484g
172 CS · 6.7/m
Davemon#NA1
Pyke · Mid
18 / 5 / 5
76.7% KP
17,825
24.4% share
12,080g
109 CS · 4.2/m
TTV Insightful7#twtv
Karthus · ADC
3 / 10 / 8
36.7% KP
21,566
29.5% share
10,660g
202 CS · 7.8/m
BUFFM1D#NA1
Sona · Support
0 / 8 / 17
56.7% KP
6,792
9.3% share
7,499g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
