Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 131 days ago
6 / 11 / 9
K / D / A
65.2%
Kill participation
795.5
Damage / min
11,289g
416.8 gold / min
22
6 placed · 2 cleared
161
5.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat风渐远#0520
Maokai · Top
2 / 5 / 4
26.1% KP
18,304
18.8% share
10,420g
216 CS · 8/m
Davemon#NA1
Sylas · Jungle
6 / 11 / 9
65.2% KP
21,545
22.1% share
11,289g
161 CS · 5.9/m
the pob#NA1
Talon · Mid
8 / 11 / 5
56.5% KP
25,385
26.1% share
11,998g
192 CS · 7.1/m
Yabyinda#lovie
Sivir · ADC
4 / 8 / 9
56.5% KP
25,284
25.9% share
12,846g
248 CS · 9.2/m
TheComus#NA1
Blitzcrank · Support
3 / 7 / 8
47.8% KP
6,916
7.1% share
7,422g
23 CS · 0.8/m
Red side
VictoryRealSchon#11A
Volibear · Top
6 / 4 / 4
23.8% KP
40,114
29.6% share
12,509g
257 CS · 9.5/m
Breezyyy#NA1
Jarvan IV · Jungle
8 / 5 / 25
78.6% KP
21,420
15.8% share
14,348g
202 CS · 7.5/m
SOLOKILLEDKING#ZAKO
Akali · Mid
17 / 2 / 13
71.4% KP
40,722
30.1% share
14,496g
190 CS · 7/m
SkeletonKeyyy#Keyyy
Seraphine · ADC
4 / 10 / 16
47.6% KP
16,317
12% share
11,829g
188 CS · 6.9/m
Rapo#3205
Rell · Support
7 / 2 / 27
81% KP
16,930
12.5% share
11,157g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
