Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 131 days ago
2 / 7 / 5
K / D / A
43.8%
Kill participation
782.7
Damage / min
8,391g
367 gold / min
15
9 placed · 0 cleared
139
6.1 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySinningnWinning#Salam
Cho'Gath · Top
4 / 3 / 6
31.3% KP
10,998
15.9% share
8,158g
157 CS · 6.9/m
zeusbinkiin#RDbro
Lee Sin · Jungle
15 / 3 / 11
81.3% KP
19,755
28.5% share
13,054g
148 CS · 6.5/m
nooneknows14#23432
Cassiopeia · Mid
5 / 4 / 9
43.8% KP
18,940
27.3% share
11,100g
222 CS · 9.7/m
Doji#0816
Zeri · ADC
3 / 5 / 6
28.1% KP
8,879
12.8% share
10,527g
202 CS · 8.8/m
ghost motel#na2
Sona · Support
5 / 1 / 16
65.6% KP
10,710
15.5% share
8,806g
34 CS · 1.5/m
Red side
DefeatHorder#Chris
Yone · Top
2 / 7 / 3
31.3% KP
21,549
30% share
9,536g
213 CS · 9.3/m
PYRENEESHOOLIGAN#2222B
Viego · Jungle
7 / 5 / 2
56.3% KP
12,910
18% share
11,082g
173 CS · 7.6/m
Davemon#NA1
Sylas · Mid
2 / 7 / 5
43.8% KP
17,898
24.9% share
8,391g
139 CS · 6.1/m
Jugeumin#bunny
Kai'Sa · ADC
4 / 6 / 3
43.8% KP
13,850
19.3% share
11,120g
193 CS · 8.4/m
Horse#1738
Leona · Support
1 / 7 / 7
50% KP
5,658
7.9% share
6,082g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
