Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 130 days ago
13 / 9 / 8
K / D / A
45.7%
Kill participation
1,536
Damage / min
18,007g
477.4 gold / min
31
7 placed · 5 cleared
260
6.9 CS / min
Objective control
3
Dragons
3
Baron
10
Towers
4
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySinningnWinning#Salam
Cho'Gath · Top
16 / 9 / 10
56.5% KP
57,294
25.3% share
17,091g
200 CS · 5.3/m
pentaless#NA4
Nunu & Willump · Jungle
6 / 3 / 30
78.3% KP
37,028
16.3% share
18,540g
260 CS · 6.9/m
Davemon#NA1
Qiyana · Mid
13 / 9 / 8
45.7% KP
57,931
25.6% share
18,007g
260 CS · 6.9/m
savor#pomme
Lucian · ADC
10 / 10 / 13
50% KP
63,499
28% share
19,051g
254 CS · 6.7/m
TymMio#DaHoe
Soraka · Support
1 / 7 / 34
76.1% KP
10,983
4.8% share
12,204g
34 CS · 0.9/m
Red side
DefeatRealSchon#11A
Sylas · Top
6 / 12 / 11
44.7% KP
34,179
15% share
14,122g
204 CS · 5.4/m
zyh#zzzyh
Lee Sin · Jungle
13 / 8 / 9
57.9% KP
40,617
17.8% share
15,790g
213 CS · 5.6/m
Titan Dweevil#00000
Brand · Mid
4 / 11 / 13
44.7% KP
60,018
26.3% share
12,828g
250 CS · 6.6/m
young#0000
Ezreal · ADC
13 / 6 / 13
68.4% KP
70,499
30.9% share
20,501g
317 CS · 8.4/m
Breezyyy#NA1
Bard · Support
2 / 9 / 24
68.4% KP
22,862
10% share
10,193g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
