Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 129 days ago
14 / 3 / 4
K / D / A
46.2%
Kill participation
1,098.2
Damage / min
15,636g
472.4 gold / min
28
6 placed · 7 cleared
275
8.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGJONES#FIGHT
Jayce · Top
1 / 9 / 9
47.6% KP
27,985
24.1% share
11,086g
217 CS · 6.6/m
ENCHANTERLOVER#ZEUCE
Diana · Jungle
13 / 6 / 3
76.2% KP
34,266
29.5% share
17,775g
289 CS · 8.7/m
BRAMPTON EKKO#NA1
Ekko · Mid
2 / 6 / 4
28.6% KP
14,387
12.4% share
11,581g
253 CS · 7.6/m
Omi#Brooo
Senna · ADC
5 / 10 / 11
76.2% KP
30,859
26.6% share
13,938g
235 CS · 7.1/m
J4NNA#NA1
Sona · Support
0 / 9 / 14
66.7% KP
8,629
7.4% share
8,683g
34 CS · 1/m
Red side
Victoryconcept of x#NA1
Malphite · Top
7 / 2 / 17
61.5% KP
42,048
28.8% share
15,885g
272 CS · 8.2/m
White Canyon#Ken
Maokai · Jungle
5 / 4 / 17
56.4% KP
24,012
16.5% share
14,261g
226 CS · 6.8/m
Davemon#NA1
Qiyana · Mid
14 / 3 / 4
46.2% KP
36,352
24.9% share
15,636g
275 CS · 8.3/m
没天赋#别怪我
Zeri · ADC
6 / 9 / 11
43.6% KP
26,871
18.4% share
18,103g
293 CS · 8.9/m
Brian#69696
Nami · Support
7 / 3 / 26
84.6% KP
16,654
11.4% share
12,361g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
