Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 129 days ago
13 / 4 / 10
K / D / A
59%
Kill participation
884.9
Damage / min
13,641g
471.7 gold / min
17
8 placed · 0 cleared
227
7.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaginoong Bastos#saru
Ornn · Top
3 / 10 / 2
26.3% KP
21,519
24.8% share
10,935g
216 CS · 7.5/m
Handsome Bee#NA1
Elise · Jungle
6 / 6 / 3
47.4% KP
15,128
17.4% share
13,213g
194 CS · 6.7/m
Lionheart Cermia#epic7
Twisted Fate · Mid
6 / 6 / 4
52.6% KP
19,216
22.2% share
12,813g
235 CS · 8.1/m
Shogo#Shog
Senna · ADC
4 / 6 / 5
47.4% KP
25,479
29.4% share
12,689g
229 CS · 7.9/m
Rustgod12#00000
Alistar · Support
0 / 11 / 5
26.3% KP
5,379
6.2% share
6,568g
25 CS · 0.9/m
Red side
VictoryThe Lion King#K405
Talon · Top
7 / 7 / 10
43.6% KP
25,831
20% share
14,138g
251 CS · 8.7/m
Will#NA12
Sylas · Jungle
11 / 1 / 11
56.4% KP
25,220
19.6% share
13,725g
216 CS · 7.5/m
Davemon#NA1
Ekko · Mid
13 / 4 / 10
59% KP
25,589
19.9% share
13,641g
227 CS · 7.9/m
dog2#NA1
Miss Fortune · ADC
7 / 2 / 18
64.1% KP
38,441
29.8% share
15,361g
276 CS · 9.5/m
White Snow#NA1
Rengar · Support
1 / 5 / 18
48.7% KP
13,770
10.7% share
8,268g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
