Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 129 days ago
7 / 7 / 4
K / D / A
45.8%
Kill participation
934.3
Damage / min
9,800g
354.2 gold / min
26
12 placed · 3 cleared
156
5.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshihai#012
K'Sante · Top
2 / 8 / 4
20.7% KP
15,975
14.4% share
9,027g
154 CS · 5.6/m
amnesia#null
Kha'Zix · Jungle
11 / 1 / 8
65.5% KP
33,237
29.9% share
15,898g
242 CS · 8.7/m
Mirage#XLOL
LeBlanc · Mid
7 / 5 / 8
51.7% KP
24,143
21.7% share
11,237g
151 CS · 5.5/m
255#NA1
Varus · ADC
8 / 5 / 3
37.9% KP
22,628
20.4% share
15,960g
249 CS · 9/m
Wekin Poof#NA1
Bard · Support
1 / 5 / 17
62.1% KP
15,043
13.5% share
9,179g
29 CS · 1/m
Red side
DefeatScaryJerry#6969
Vayne · Top
10 / 5 / 3
54.2% KP
33,242
31.9% share
11,753g
194 CS · 7/m
wonder#COOOL
Nocturne · Jungle
2 / 7 / 5
29.2% KP
11,183
10.7% share
9,781g
189 CS · 6.8/m
Davemon#NA1
Sylas · Mid
7 / 7 / 4
45.8% KP
25,848
24.8% share
9,800g
156 CS · 5.6/m
Pretty Afternoon#NA3
Ashe · ADC
3 / 6 / 9
50% KP
17,865
17.2% share
11,588g
218 CS · 7.9/m
KOYASH#MyG
Nidalee · Support
2 / 4 / 14
66.7% KP
15,955
15.3% share
8,373g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
