Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 129 days ago
12 / 9 / 8
K / D / A
44.4%
Kill participation
946.4
Damage / min
15,859g
410.9 gold / min
40
5 placed · 12 cleared
250
6.5 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT0mio#NA1
Vayne · Top
7 / 12 / 6
37.1% KP
29,140
22% share
14,405g
260 CS · 6.7/m
SkylarkXx#5260
Diana · Jungle
6 / 11 / 7
37.1% KP
20,904
15.8% share
14,862g
263 CS · 6.8/m
karz#xoxo
Kassadin · Mid
15 / 4 / 7
62.9% KP
41,645
31.5% share
20,264g
274 CS · 7.1/m
ºŠćhrðÐïñgêr Ś#YDC
Senna · ADC
1 / 8 / 16
48.6% KP
22,934
17.3% share
15,067g
289 CS · 7.5/m
Ears Up#Ears
Neeko · Support
6 / 10 / 15
60% KP
17,643
13.3% share
13,037g
34 CS · 0.9/m
Red side
VictoryMM PTN#PTNGP
Gangplank · Top
9 / 10 / 15
53.3% KP
37,155
22.9% share
16,789g
249 CS · 6.5/m
secret of us#993
Quinn · Jungle
13 / 4 / 9
48.9% KP
37,767
23.3% share
20,328g
313 CS · 8.1/m
Davemon#NA1
Qiyana · Mid
12 / 9 / 8
44.4% KP
36,532
22.5% share
15,859g
250 CS · 6.5/m
Huntiar#NA1
Ziggs · ADC
11 / 4 / 11
48.9% KP
41,841
25.8% share
21,588g
341 CS · 8.8/m
C0SM0S#4859
Thresh · Support
0 / 8 / 23
51.1% KP
8,717
5.4% share
11,011g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
