Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 128 days ago
12 / 3 / 16
K / D / A
73.7%
Kill participation
713.5
Damage / min
11,289g
437 gold / min
75
29 placed · 7 cleared
19
0.7 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMental Clarity#Shen
Shen · Top
3 / 3 / 11
36.8% KP
8,030
8.5% share
9,334g
159 CS · 6.2/m
胖小海#na2
Naafiri · Jungle
8 / 5 / 12
52.6% KP
17,864
19% share
13,180g
200 CS · 7.7/m
Mirage#XLOL
LeBlanc · Mid
6 / 1 / 16
57.9% KP
27,381
29.1% share
11,801g
196 CS · 7.6/m
twtv kaidojungle#IWNL
Kai'Sa · ADC
9 / 3 / 10
50% KP
22,302
23.7% share
14,797g
224 CS · 8.7/m
Davemon#NA1
Pyke · Support
12 / 3 / 16
73.7% KP
18,432
19.6% share
11,289g
19 CS · 0.7/m
Red side
DefeatMySwordCrimson#2006
Gnar · Top
3 / 9 / 2
33.3% KP
22,071
29.8% share
9,074g
159 CS · 6.2/m
sry#99999
Master Yi · Jungle
5 / 7 / 2
46.7% KP
11,556
15.6% share
11,159g
156 CS · 6/m
young#0000
Orianna · Mid
2 / 5 / 4
40% KP
13,031
17.6% share
9,697g
236 CS · 9.1/m
Omi#Brooo
Ezreal · ADC
4 / 6 / 6
66.7% KP
23,060
31.2% share
11,306g
220 CS · 8.5/m
quante#1997
Karma · Support
1 / 11 / 8
60% KP
4,287
5.8% share
6,842g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
