Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 128 days ago
7 / 4 / 5
K / D / A
52.2%
Kill participation
1,045.9
Damage / min
12,261g
433.5 gold / min
8
5 placed · 2 cleared
203
7.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMySwordCrimson#2006
Zaahen · Top
6 / 5 / 10
47.1% KP
21,890
18.9% share
12,362g
206 CS · 7.3/m
Jawgsbo#boogr
Viego · Jungle
10 / 4 / 6
47.1% KP
18,688
16.2% share
14,044g
209 CS · 7.4/m
young#0000
LeBlanc · Mid
12 / 5 / 10
64.7% KP
34,242
29.6% share
13,790g
204 CS · 7.2/m
Shogo#Shog
Senna · ADC
3 / 3 / 22
73.5% KP
27,685
23.9% share
15,572g
253 CS · 8.9/m
SoulCelcius#NA1
Nidalee · Support
3 / 6 / 17
58.8% KP
13,148
11.4% share
9,148g
33 CS · 1.2/m
Red side
Defeatcant type#1998
Vayne · Top
5 / 11 / 2
30.4% KP
27,806
27.2% share
11,211g
186 CS · 6.6/m
MunchyPunchyLOL#TTV1
Ekko · Jungle
3 / 4 / 6
39.1% KP
14,678
14.4% share
10,915g
207 CS · 7.3/m
Davemon#NA1
Akshan · Mid
7 / 4 / 5
52.2% KP
29,582
29% share
12,261g
203 CS · 7.2/m
xvv#bloom
Olaf · ADC
6 / 9 / 6
52.2% KP
18,875
18.5% share
11,654g
194 CS · 6.9/m
bountyxd#777
Gragas · Support
2 / 7 / 12
60.9% KP
11,208
11% share
7,710g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
