Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 128 days ago
3 / 10 / 1
K / D / A
33.3%
Kill participation
374.9
Damage / min
9,611g
386 gold / min
18
8 placed · 3 cleared
198
8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCaptBear#NA1
Kled · Top
3 / 6 / 3
50% KP
16,399
30% share
10,157g
175 CS · 7/m
huncho#RANK1
Talon · Jungle
4 / 10 / 1
41.7% KP
17,491
32% share
9,834g
179 CS · 7.2/m
Davemon#NA1
Riven · Mid
3 / 10 / 1
33.3% KP
9,336
17.1% share
9,611g
198 CS · 8/m
Shogo#Shog
Vladimir · ADC
1 / 8 / 3
33.3% KP
7,723
14.1% share
8,356g
182 CS · 7.3/m
255#NA1
Rakan · Support
1 / 9 / 1
16.7% KP
3,682
6.7% share
6,292g
39 CS · 1.6/m
Red side
VictoryMental Clarity#Shen
Shen · Top
8 / 1 / 9
39.5% KP
20,724
16.5% share
11,712g
218 CS · 8.8/m
MunchyPunchyLOL#TTV1
Rengar · Jungle
12 / 1 / 10
51.2% KP
32,120
25.6% share
14,324g
222 CS · 8.9/m
nooneknows14#23432
Orianna · Mid
5 / 5 / 17
51.2% KP
28,239
22.5% share
11,086g
188 CS · 7.6/m
ScaryJerry#6969
Lux · ADC
7 / 1 / 14
48.8% KP
24,790
19.8% share
12,739g
187 CS · 7.5/m
twtv kaidojungle#IWNL
Jhin · Support
11 / 4 / 12
53.5% KP
19,560
15.6% share
11,125g
45 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
