Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 127 days ago
5 / 4 / 8
K / D / A
50%
Kill participation
841.1
Damage / min
10,592g
405.3 gold / min
21
10 placed · 0 cleared
187
7.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHyperventilation#NA2
Ambessa · Top
3 / 7 / 0
37.5% KP
23,953
30.3% share
11,318g
229 CS · 8.8/m
sry#99999
Hecarim · Jungle
3 / 6 / 1
50% KP
8,875
11.2% share
10,946g
223 CS · 8.5/m
Mirage#XLOL
Qiyana · Mid
0 / 6 / 2
25% KP
9,985
12.6% share
7,359g
142 CS · 5.4/m
mirage window#NA67
Brand · ADC
2 / 2 / 1
37.5% KP
29,171
36.9% share
9,776g
206 CS · 7.9/m
Lionheart Cermia#epic7
Amumu · Support
0 / 5 / 4
50% KP
6,992
8.9% share
6,812g
44 CS · 1.7/m
Red side
VictoryNitros#NA1
Swain · Top
4 / 0 / 4
30.8% KP
18,680
19.8% share
11,355g
247 CS · 9.5/m
Maxander#NA1
Viego · Jungle
15 / 0 / 3
69.2% KP
27,100
28.8% share
15,822g
218 CS · 8.3/m
Davemon#NA1
Sylas · Mid
5 / 4 / 8
50% KP
21,981
23.4% share
10,592g
187 CS · 7.2/m
redfish#notry
Ezreal · ADC
1 / 1 / 13
53.8% KP
17,737
18.8% share
10,516g
190 CS · 7.3/m
Monzy#NA1
Nautilus · Support
1 / 3 / 13
53.8% KP
8,619
9.2% share
7,388g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
