Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 126 days ago
16 / 2 / 8
K / D / A
66.7%
Kill participation
781.2
Damage / min
13,388g
521.3 gold / min
18
7 placed · 1 cleared
154
6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatScaryJerry#6969
Renekton · Top
3 / 4 / 2
38.5% KP
9,567
17.8% share
10,600g
253 CS · 9.9/m
Tytykiller#login
Kha'Zix · Jungle
2 / 8 / 3
38.5% KP
8,255
15.4% share
8,737g
135 CS · 5.3/m
zortise#forst
Sylas · Mid
3 / 8 / 2
38.5% KP
12,873
24% share
8,442g
150 CS · 5.8/m
Zven#S16XD
Mel · ADC
5 / 7 / 1
46.2% KP
18,941
35.3% share
11,265g
219 CS · 8.5/m
LoveFei#1221
Nautilus · Support
0 / 9 / 6
46.2% KP
4,097
7.6% share
5,950g
21 CS · 0.8/m
Red side
VictoryBingoBear#NA1
Kog'Maw · Top
3 / 5 / 8
30.6% KP
15,249
15.9% share
11,192g
240 CS · 9.3/m
Bad Bunny#PR1
Karthus · Jungle
11 / 1 / 11
61.1% KP
27,213
28.3% share
15,100g
251 CS · 9.8/m
Davemon#NA1
Pyke · Mid
16 / 2 / 8
66.7% KP
20,063
20.9% share
13,388g
154 CS · 6/m
Happy#lul
Hwei · ADC
3 / 3 / 10
36.1% KP
15,701
16.4% share
10,359g
185 CS · 7.2/m
roughbeanz#smile
Pantheon · Support
3 / 2 / 16
52.8% KP
17,798
18.5% share
9,392g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
