Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 126 days ago
10 / 8 / 20
K / D / A
58.8%
Kill participation
972.5
Damage / min
19,237g
463.5 gold / min
27
7 placed · 4 cleared
317
7.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
5
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBerik#haru
Sion · Top
9 / 2 / 18
62.8% KP
41,685
17.7% share
20,308g
302 CS · 7.3/m
huncho#RANK1
Hecarim · Jungle
20 / 12 / 14
79.1% KP
90,146
38.3% share
23,026g
309 CS · 7.4/m
young#0000
Hwei · Mid
4 / 11 / 15
44.2% KP
43,933
18.6% share
15,468g
298 CS · 7.2/m
Kaz#NA3
Senna · ADC
4 / 13 / 17
48.8% KP
41,791
17.7% share
17,359g
256 CS · 6.2/m
Ingvar#NA1
Pyke · Support
6 / 13 / 14
46.5% KP
18,016
7.6% share
13,583g
41 CS · 1/m
Red side
VictoryReppy#nyami
Ambessa · Top
6 / 10 / 7
25.5% KP
39,392
17.5% share
15,659g
251 CS · 6/m
blue kayn#ego
Kayn · Jungle
7 / 11 / 14
41.2% KP
28,218
12.5% share
17,706g
282 CS · 6.8/m
Davemon#NA1
Ekko · Mid
10 / 8 / 20
58.8% KP
40,357
17.9% share
19,237g
317 CS · 7.6/m
redfish#notry
Vladimir · ADC
15 / 4 / 16
60.8% KP
77,521
34.4% share
22,893g
329 CS · 7.9/m
Isles#000
Camille · Support
13 / 10 / 12
49% KP
39,881
17.7% share
15,582g
45 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
