Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 126 days ago
9 / 7 / 12
K / D / A
52.5%
Kill participation
1,042.9
Damage / min
14,253g
499.2 gold / min
32
11 placed · 7 cleared
211
7.4 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyoung#0000
Jayce · Top
8 / 5 / 4
46.2% KP
23,848
26.3% share
13,908g
241 CS · 8.4/m
REGENT THRAGG#WEN
Udyr · Jungle
2 / 5 / 4
23.1% KP
14,969
16.5% share
12,202g
247 CS · 8.7/m
Umar#NA1
Hwei · Mid
10 / 8 / 6
61.5% KP
29,325
32.4% share
12,429g
203 CS · 7.1/m
Kaz#NA3
Jhin · ADC
4 / 9 / 6
38.5% KP
13,778
15.2% share
11,826g
218 CS · 7.6/m
bountyxd#777
Camille · Support
2 / 13 / 8
38.5% KP
8,597
9.5% share
8,465g
27 CS · 0.9/m
Red side
Victorylousy scripts#cheat
Kennen · Top
4 / 5 / 11
37.5% KP
19,333
19.4% share
11,503g
236 CS · 8.3/m
Berik#haru
Jarvan IV · Jungle
17 / 4 / 13
75% KP
26,112
26.2% share
16,461g
197 CS · 6.9/m
Davemon#NA1
Qiyana · Mid
9 / 7 / 12
52.5% KP
29,776
29.9% share
14,253g
211 CS · 7.4/m
beatvevery#BTE
Seraphine · ADC
4 / 3 / 15
47.5% KP
13,960
14% share
12,022g
226 CS · 7.9/m
Kodeki#こうべ
Rakan · Support
6 / 7 / 18
60% KP
10,556
10.6% share
8,943g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
