Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 125 days ago
14 / 3 / 6
K / D / A
71.4%
Kill participation
1,158
Damage / min
16,231g
503.3 gold / min
23
6 placed · 3 cleared
267
8.3 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFreaky Nikki#KISS
Gnar · Top
3 / 10 / 1
14.3% KP
16,891
14.3% share
12,526g
261 CS · 8.1/m
Hupee#NA1
Lee Sin · Jungle
4 / 4 / 10
50% KP
10,554
8.9% share
12,221g
221 CS · 6.9/m
Davemon#NA1
Sylas · Mid
14 / 3 / 6
71.4% KP
37,346
31.6% share
16,231g
267 CS · 8.3/m
catch catch fan#ilena
Senna · ADC
5 / 5 / 11
57.1% KP
43,314
36.7% share
13,650g
180 CS · 5.6/m
S I S L E Y#TXF
Karma · Support
2 / 8 / 13
53.6% KP
9,904
8.4% share
8,713g
24 CS · 0.7/m
Red side
Victorymadridsta#cr7
Vladimir · Top
10 / 5 / 1
36.7% KP
34,703
24.1% share
15,201g
250 CS · 7.8/m
Combo Break#TTT
Malphite · Jungle
1 / 4 / 11
40% KP
14,704
10.2% share
11,692g
200 CS · 6.2/m
Savyyor II#NA1
Zed · Mid
8 / 8 / 2
33.3% KP
45,526
31.6% share
16,855g
242 CS · 7.5/m
Barou#NA1
Kog'Maw · ADC
10 / 7 / 5
50% KP
40,366
28% share
14,336g
193 CS · 6/m
InkyBison#INK
Lulu · Support
1 / 4 / 18
63.3% KP
8,870
6.2% share
9,380g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
