Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 125 days ago
12 / 8 / 20
K / D / A
61.5%
Kill participation
576.4
Damage / min
14,434g
413 gold / min
117
46 placed · 10 cleared
22
0.6 CS / min
Objective control
0
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
3
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAugust Alsina#NA2
Jayce · Top
1 / 13 / 6
17.5% KP
21,079
13.9% share
14,656g
305 CS · 8.7/m
SSazuri#eepy
Evelynn · Jungle
13 / 8 / 12
62.5% KP
38,972
25.7% share
16,347g
180 CS · 5.2/m
Avers#NA1
Syndra · Mid
9 / 10 / 9
45% KP
28,998
19.1% share
17,165g
324 CS · 9.3/m
IdolLoL#NA1
Ezreal · ADC
16 / 10 / 15
77.5% KP
52,867
34.8% share
22,927g
301 CS · 8.6/m
Safari#999
Rakan · Support
1 / 11 / 32
82.5% KP
9,825
6.5% share
11,117g
21 CS · 0.6/m
Red side
DefeatHyperventilation#NA2
Olaf · Top
18 / 8 / 6
46.2% KP
56,230
37.7% share
19,246g
291 CS · 8.3/m
Tureched#NA1
Sylas · Jungle
3 / 9 / 10
25% KP
13,296
8.9% share
15,077g
254 CS · 7.3/m
MurderFirst#kev
Malzahar · Mid
12 / 4 / 12
46.2% KP
28,040
18.8% share
16,591g
261 CS · 7.5/m
derealii#0309
Sivir · ADC
7 / 11 / 15
42.3% KP
31,611
21.2% share
18,219g
260 CS · 7.4/m
Davemon#NA1
Pyke · Support
12 / 8 / 20
61.5% KP
20,145
13.5% share
14,434g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
