Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 124 days ago
8 / 8 / 4
K / D / A
85.7%
Kill participation
550.6
Damage / min
9,968g
431.2 gold / min
20
4 placed · 6 cleared
110
4.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRheos#28929
Urgot · Top
1 / 6 / 1
14.3% KP
13,931
23.7% share
7,771g
148 CS · 6.4/m
huncho#RANK1
Ambessa · Jungle
3 / 3 / 3
42.9% KP
10,540
17.9% share
11,243g
209 CS · 9/m
Davemon#NA1
Pyke · Mid
8 / 8 / 4
85.7% KP
12,727
21.6% share
9,968g
110 CS · 4.8/m
BiBim Buldak#2005
Ziggs · ADC
1 / 9 / 5
42.9% KP
17,152
29.2% share
8,332g
167 CS · 7.2/m
Whaley#ー ω ー
Lulu · Support
1 / 8 / 11
85.7% KP
4,457
7.6% share
6,339g
21 CS · 0.9/m
Red side
Victorybsavvage#KLED
Kled · Top
7 / 1 / 7
41.2% KP
16,498
20% share
12,257g
201 CS · 8.7/m
Maxander#NA1
Viego · Jungle
10 / 1 / 4
41.2% KP
12,511
15.2% share
12,786g
182 CS · 7.9/m
ZemBobRobertson#Rob
Aurora · Mid
7 / 5 / 9
47.1% KP
24,499
29.7% share
10,402g
173 CS · 7.5/m
Moss#LikeA
Hwei · ADC
5 / 4 / 14
55.9% KP
19,461
23.6% share
11,152g
159 CS · 6.9/m
bountyxd#777
Nautilus · Support
5 / 3 / 17
64.7% KP
9,601
11.6% share
8,761g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
