Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 124 days ago
11 / 9 / 17
K / D / A
65.1%
Kill participation
590.7
Damage / min
14,955g
449.5 gold / min
104
43 placed · 8 cleared
30
0.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGJONES#FIGHT
Olaf · Top
10 / 6 / 12
51.2% KP
27,334
20.8% share
17,259g
241 CS · 7.2/m
Dantes#Arise
Master Yi · Jungle
18 / 9 / 9
62.8% KP
44,660
34% share
18,522g
237 CS · 7.1/m
TTV LONKSHA#vex
Vex · Mid
0 / 9 / 9
20.9% KP
15,571
11.9% share
11,356g
218 CS · 6.6/m
Chicken LittIe#NA1
Senna · ADC
4 / 3 / 23
62.8% KP
24,002
18.3% share
16,262g
205 CS · 6.2/m
Davemon#NA1
Pyke · Support
11 / 9 / 17
65.1% KP
19,651
15% share
14,955g
30 CS · 0.9/m
Red side
DefeatLazzaro#NA1
Quinn · Top
10 / 11 / 9
52.8% KP
33,220
26.7% share
13,557g
178 CS · 5.4/m
pentaless#NA4
Nunu & Willump · Jungle
8 / 7 / 15
63.9% KP
21,806
17.5% share
13,289g
226 CS · 6.8/m
Bert#LNR
Karma · Mid
4 / 8 / 19
63.9% KP
18,754
15.1% share
11,056g
179 CS · 5.4/m
Zwag#Faker
Xerath · ADC
11 / 7 / 12
63.9% KP
29,919
24% share
15,467g
213 CS · 6.4/m
huncho#RANK1
Pantheon · Support
3 / 10 / 20
63.9% KP
20,711
16.6% share
10,114g
54 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
