Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 123 days ago
5 / 6 / 7
K / D / A
70.6%
Kill participation
395.6
Damage / min
8,929g
299 gold / min
79
28 placed · 8 cleared
32
1.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMunchyPunchyLOL#TTV1
Rengar · Top
2 / 4 / 4
27.3% KP
15,747
14.9% share
12,032g
236 CS · 7.9/m
REGENT THRAGG#WEN
Udyr · Jungle
10 / 1 / 4
63.6% KP
28,464
27% share
16,477g
243 CS · 8.1/m
Lony#OUI
Yone · Mid
4 / 5 / 10
63.6% KP
29,135
27.6% share
12,977g
249 CS · 8.3/m
Neiyn#kites
Karthus · ADC
5 / 4 / 6
50% KP
24,776
23.5% share
13,415g
265 CS · 8.9/m
ENTHRALLED#999
Janna · Support
1 / 3 / 12
59.1% KP
7,431
7% share
9,032g
28 CS · 0.9/m
Red side
DefeatSophist Sage#0409
Renekton · Top
3 / 5 / 4
41.2% KP
17,869
22.6% share
11,510g
233 CS · 7.8/m
sry#99999
Talon · Jungle
5 / 3 / 1
35.3% KP
19,389
24.6% share
12,766g
206 CS · 6.9/m
darhxe#esεx
Ekko · Mid
2 / 3 / 4
35.3% KP
13,043
16.5% share
10,084g
225 CS · 7.5/m
Projecki#NA1
Seraphine · ADC
2 / 5 / 4
35.3% KP
16,800
21.3% share
13,510g
279 CS · 9.3/m
Davemon#NA1
Pyke · Support
5 / 6 / 7
70.6% KP
11,816
15% share
8,929g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
