Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 123 days ago
18 / 7 / 9
K / D / A
69.2%
Kill participation
1,272
Damage / min
14,473g
577 gold / min
31
6 placed · 7 cleared
181
7.2 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryReinhardヅ#Sally
Fiddlesticks · Top
6 / 4 / 9
38.5% KP
21,534
21.2% share
11,108g
182 CS · 7.3/m
ChúpéGùa#204
Rammus · Jungle
9 / 3 / 18
69.2% KP
17,048
16.8% share
12,892g
144 CS · 5.7/m
Davemon#NA1
Qiyana · Mid
18 / 7 / 9
69.2% KP
31,907
31.5% share
14,473g
181 CS · 7.2/m
Skarf#7290
Jhin · ADC
5 / 6 / 10
38.5% KP
14,854
14.6% share
11,545g
154 CS · 6.1/m
old ways#anm
Poppy · Support
1 / 6 / 10
28.2% KP
16,064
15.8% share
6,944g
25 CS · 1/m
Red side
Defeatsavor#pomme
Cho'Gath · Top
2 / 9 / 6
30.8% KP
17,260
21.2% share
8,486g
148 CS · 5.9/m
ShadowThrash#NA1
Kha'Zix · Jungle
10 / 11 / 4
53.8% KP
21,539
26.5% share
11,714g
155 CS · 6.2/m
Mohanno#BOL4
Sylas · Mid
7 / 7 / 7
53.8% KP
24,406
30% share
10,016g
158 CS · 6.3/m
xa thu pho nui#zzz
Twitch · ADC
6 / 5 / 5
42.3% KP
13,749
16.9% share
11,850g
141 CS · 5.6/m
Seiun Sky#UMA1
Rakan · Support
1 / 8 / 16
65.4% KP
4,462
5.5% share
6,879g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
