Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 122 days ago
8 / 11 / 6
K / D / A
60.9%
Kill participation
1,242.5
Damage / min
11,829g
473.8 gold / min
14
8 placed · 1 cleared
137
5.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeateekktlde#NA1
Sion · Top
0 / 5 / 7
30.4% KP
24,354
22% share
8,156g
197 CS · 7.9/m
weakest role#IS JG
Talon · Jungle
9 / 7 / 2
47.8% KP
19,530
17.7% share
11,975g
184 CS · 7.4/m
Davemon#NA1
Sylas · Mid
8 / 11 / 6
60.9% KP
31,022
28.1% share
11,829g
137 CS · 5.5/m
Haboper#Red
Yasuo · ADC
5 / 9 / 9
60.9% KP
27,580
25% share
11,220g
170 CS · 6.8/m
ASSYRIAN JG#NA2
Braum · Support
1 / 8 / 10
47.8% KP
7,981
7.2% share
6,628g
27 CS · 1.1/m
Red side
VictoryNarichi#NA1
Zaahen · Top
9 / 5 / 9
45% KP
35,922
26.8% share
12,280g
141 CS · 5.6/m
amnesia#null
Kha'Zix · Jungle
8 / 3 / 10
45% KP
18,219
13.6% share
13,352g
201 CS · 8.1/m
madridsta#cr7
Vladimir · Mid
9 / 4 / 10
47.5% KP
36,745
27.4% share
12,353g
197 CS · 7.9/m
DARKWINGS#NA3
Lucian · ADC
8 / 7 / 16
60% KP
27,769
20.7% share
12,776g
169 CS · 6.8/m
Near#sona
Sona · Support
6 / 4 / 18
60% KP
15,216
11.4% share
9,968g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
