Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 122 days ago
11 / 8 / 6
K / D / A
44.7%
Kill participation
782.6
Damage / min
18,018g
526.6 gold / min
28
5 placed · 4 cleared
255
7.5 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyangus Beef#Kayla
Urgot · Top
15 / 7 / 7
62.9% KP
38,900
31.9% share
18,771g
258 CS · 7.5/m
Midorima#537
Wukong · Jungle
2 / 5 / 7
25.7% KP
13,081
10.7% share
12,501g
215 CS · 6.3/m
Levon#Papik
Veigar · Mid
6 / 5 / 10
45.7% KP
27,291
22.4% share
14,726g
294 CS · 8.6/m
Nhavilay#Koji
Kai'Sa · ADC
7 / 8 / 10
48.6% KP
31,370
25.7% share
18,047g
264 CS · 7.7/m
Conchipmunk#NA1
Pyke · Support
5 / 13 / 13
51.4% KP
11,332
9.3% share
11,200g
22 CS · 0.6/m
Red side
VictoryKappa#6967
Rumble · Top
2 / 9 / 19
55.3% KP
34,056
23.4% share
12,736g
228 CS · 6.7/m
Davemon#NA1
Qiyana · Jungle
11 / 8 / 6
44.7% KP
26,778
18.4% share
18,018g
255 CS · 7.5/m
Truly#1996
Xerath · Mid
16 / 5 / 9
65.8% KP
42,047
28.9% share
20,657g
293 CS · 8.6/m
Cidez#MEOW
Zeri · ADC
8 / 10 / 19
71.1% KP
35,459
24.4% share
19,420g
278 CS · 8.1/m
Rapo#3205
Rakan · Support
1 / 4 / 30
81.6% KP
7,097
4.9% share
11,473g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
