Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 122 days ago
6 / 9 / 4
K / D / A
38.5%
Kill participation
526.1
Damage / min
8,751g
311.6 gold / min
17
6 placed · 1 cleared
108
3.8 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfliptik#skbdi
Camille · Top
6 / 9 / 7
32.5% KP
19,684
19% share
10,875g
147 CS · 5.2/m
KataIina#NA1
Graves · Jungle
11 / 4 / 11
55% KP
20,992
20.2% share
16,356g
272 CS · 9.7/m
Tears of Winter#NA1
Kennen · Mid
12 / 4 / 10
55% KP
28,961
27.9% share
13,650g
192 CS · 6.8/m
Avers#NA1
Jhin · ADC
9 / 2 / 12
52.5% KP
17,684
17.1% share
14,211g
237 CS · 8.4/m
snartxx#NA1
Taliyah · Support
2 / 7 / 17
47.5% KP
16,351
15.8% share
9,368g
33 CS · 1.2/m
Red side
DefeatAugust Alsina#NA2
Irelia · Top
7 / 8 / 5
46.2% KP
23,822
26% share
15,217g
286 CS · 10.2/m
sry#99999
Hecarim · Jungle
8 / 8 / 6
53.8% KP
16,005
17.5% share
13,745g
214 CS · 7.6/m
Davemon#NA1
Pyke · Mid
6 / 9 / 4
38.5% KP
14,774
16.1% share
8,751g
108 CS · 3.8/m
darhxe#esεx
Karthus · ADC
3 / 8 / 3
23.1% KP
21,584
23.5% share
10,873g
221 CS · 7.9/m
Diamond#Ekip
Bard · Support
2 / 7 / 12
53.8% KP
15,479
16.9% share
8,314g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
