Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 121 days ago
6 / 10 / 10
K / D / A
47.1%
Kill participation
748.7
Damage / min
16,810g
408.8 gold / min
30
7 placed · 6 cleared
290
7.1 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSmoke Criminal#NA2
Akali · Top
13 / 7 / 5
52.9% KP
29,455
23% share
18,397g
273 CS · 6.6/m
ChúpéGùa#204
Rammus · Jungle
5 / 6 / 14
55.9% KP
18,418
14.4% share
15,205g
204 CS · 5/m
Davemon#NA1
Qiyana · Mid
6 / 10 / 10
47.1% KP
30,784
24% share
16,810g
290 CS · 7.1/m
Low Elo Dog#Noob
Jhin · ADC
8 / 8 / 13
61.8% KP
35,777
27.9% share
19,901g
308 CS · 7.5/m
tom#912
Xerath · Support
2 / 13 / 11
38.2% KP
13,684
10.7% share
10,352g
28 CS · 0.7/m
Red side
Victorylamppostlegend#9057
Pantheon · Top
10 / 8 / 8
40.9% KP
33,260
20.2% share
15,271g
236 CS · 5.7/m
双花红棍#Zero2
Zac · Jungle
5 / 7 / 21
59.1% KP
28,271
17.2% share
17,771g
261 CS · 6.3/m
Peaked#993
Lee Sin · Mid
14 / 8 / 9
52.3% KP
42,285
25.7% share
18,242g
251 CS · 6.1/m
Tamary#xoxo
Seraphine · ADC
7 / 2 / 17
54.5% KP
24,437
14.8% share
19,977g
371 CS · 9/m
Pate Baguette#3Ts
Lux · Support
8 / 9 / 21
65.9% KP
36,361
22.1% share
14,022g
68 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
